#include <InputFPPRemotePlayItem.hpp>
◆ c_InputFPPRemotePlayItem()
◆ ~c_InputFPPRemotePlayItem()
c_InputFPPRemotePlayItem::~c_InputFPPRemotePlayItem |
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◆ ClearFileNames()
void c_InputFPPRemotePlayItem::ClearFileNames |
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◆ GetDriverName()
void c_InputFPPRemotePlayItem::GetDriverName |
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String & | Name | ) |
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◆ GetFileName()
String c_InputFPPRemotePlayItem::GetFileName |
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◆ GetInputChannelId()
◆ GetRepeatCount()
uint32_t c_InputFPPRemotePlayItem::GetRepeatCount |
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◆ GetStatus()
virtual void c_InputFPPRemotePlayItem::GetStatus |
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JsonObject & | jsonStatus | ) |
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pure virtual |
◆ GetSyncOffsetMS()
int32_t c_InputFPPRemotePlayItem::GetSyncOffsetMS |
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◆ InputIsPaused()
bool c_InputFPPRemotePlayItem::InputIsPaused |
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◆ IsIdle()
virtual bool c_InputFPPRemotePlayItem::IsIdle |
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◆ Poll()
virtual bool c_InputFPPRemotePlayItem::Poll |
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pure virtual |
◆ SetBackgroundFileName()
void c_InputFPPRemotePlayItem::SetBackgroundFileName |
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String & | FileName | ) |
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◆ SetDuration()
void c_InputFPPRemotePlayItem::SetDuration |
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time_t | value | ) |
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◆ SetOperationalState()
void c_InputFPPRemotePlayItem::SetOperationalState |
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bool | ActiveFlag | ) |
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◆ SetPauseState()
virtual void c_InputFPPRemotePlayItem::SetPauseState |
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bool | _PauseInput | ) |
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◆ SetSendFppSync()
void c_InputFPPRemotePlayItem::SetSendFppSync |
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bool | value | ) |
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◆ SetSyncOffsetMS()
void c_InputFPPRemotePlayItem::SetSyncOffsetMS |
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int32_t | value | ) |
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◆ Start()
virtual void c_InputFPPRemotePlayItem::Start |
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String & | FileName, |
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float | SecondsElapsed, |
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uint32_t | RemainingPlayCount ) |
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◆ Stop()
virtual void c_InputFPPRemotePlayItem::Stop |
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◆ Sync()
virtual void c_InputFPPRemotePlayItem::Sync |
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String & | FileName, |
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float | SecondsElapsed ) |
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◆ BackgroundFileName
String c_InputFPPRemotePlayItem::BackgroundFileName = emptyString |
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◆ FileControl
◆ InputChannelId
◆ InputPaused
bool c_InputFPPRemotePlayItem::InputPaused = false |
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◆ LocalIntensityBufferSize
const uint64_t c_InputFPPRemotePlayItem::LocalIntensityBufferSize = 2048 |
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◆ PlayDurationSec
time_t c_InputFPPRemotePlayItem::PlayDurationSec = 0 |
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◆ SendFppSync
bool c_InputFPPRemotePlayItem::SendFppSync = false |
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◆ SyncOffsetMS
int32_t c_InputFPPRemotePlayItem::SyncOffsetMS = 0 |
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The documentation for this class was generated from the following files: